Parent State ID: 101
State Depth: 11
Action Taken: (board p0 fast0 n4 0 1)
Action Reasoning: We need to move passengers closer to their target floors. Fast0 is at floor 4 and can board p0, who needs to go to floor 2. This action reduces waiting time and moves p0 toward their destination.
State Description: - **fast0**: At floor 4 (n4), 1/2 passengers (p0 on board).- **fast1**: At floor 0 (n0), 0/2 passengers.- **slow0-0**: At floor 2 (n2), 1/1 passenger (p4).- **p0**: On board fast0.- **p1**: On floor 1 (n1).- **p2**: On floor 5 (n5).- **p3**: On floor 4 (n4).- **p4**: On board slow0-0.- **p5**: On floor 0 (n0).- **p6**: On floor 2 (n2).
Action Path: ['(board p2 fast1 n3 0 1)', '(move-up-fast fast1 n3 n5)', '(move-up-fast fast0 n0 n1)', '(leave p2 fast1 n5 1 0)', '(board p5 fast1 n5 0 1)', '(move-up-fast fast0 n1 n2)', '(move-down-fast fast1 n5 n0)', '(leave p5 fast1 n0 1 0)', '(board p4 slow0-0 n2 0 1)', '(move-up-fast fast0 n2 n4)', '(board p0 fast0 n4 0 1)']

successfully verified the action of new state 114 with the path: The last action `(board p0 fast0 n4 0 1)` is valid because all preconditions are satisfied: `fast0` and `p0` are both at floor 4, and the capacity change from 0 to 1 is valid. The current state's description and visualization accurately reflect the effects of the action and align with the goal state. All objects from the initial state are present, and the action moves `p0` closer to its destination, making it logical for achieving the goal.

INACTIVE REASON: Pruned in beam search
